/* Default theme: VS Code Dark+. Edit here, or tweak live in edit mode
   (Ctrl+Shift+O in the overlay window, "e" in a browser) and "copy css". */
:root {
  --font: "Fira Code", "Cascadia Code", Consolas, monospace;
  --ui-scale: 1;
  --bg-opacity: 82%;

  --c-bg: #1e1e1e;
  --c-border: #3c3c3c;
  --c-fg: #d4d4d4;
  --c-muted: #808080;
  --c-comment: #6a9955;
  --c-label: #569cd6;

  --c-pos: #b5cea8;
  --c-number: #ce9178;
  --c-name: #9cdcfe;
  --c-best: #dcdcaa;
  --c-best-class: #c586c0;
  --c-me: #ffd700;
  --c-lap-up: #ff5533;
  --c-lap-down: #3794ff;

  /* global: every car ahead / behind (relative gaps, rivals, radar) */
  --c-ahead: #ff5533;
  --c-behind: #8fd448;

  --c-good: #8fd448;
  --c-bad: #ff5533;
  --c-neutral: #ebe5d6; /* bone white: steady, between gain and loss */
  --c-warn: #cca700;
  --c-limiter: #cca700;
  --c-hazard: #ff8c00;
  --c-fuel: #4fc1ff;
  --c-incidents: #ce9178;
  --c-clock: #d4d4d4;
  --c-mode: #dcdcaa;
  --c-track: #9cdcfe;
  --c-irating: #b5cea8;
  /* iRating badge = driver license color (iRacing's), strength by safety rating */
  /* used when the sim sends no LicColor; iRacing's palette (Pro is black) */
  --c-lic-r: #fc0706;
  --c-lic-d: #ff8c00;
  --c-lic-c: #ffcc00;
  --c-lic-b: #33cc00;
  --c-lic-a: #0153db;
  --c-lic-p: #000000;
  --c-last-lap: #d4d4d4;
  --c-optimal-lap: #c586c0;
  --c-radio: #4fc1ff;
  /* tire compound badges in the relative */
  --c-tire-wet: #3794ff;
  --c-tire-soft: #ff5533;
  --c-tire-medium: #ffd700;
  --c-tire-hard: #d4d4d4;

  --c-radar-car: #9e9e9e;
  --c-radar-danger: #ff3d1f;
}
